Re: [ANSI] Messing about in PabloDraw
By: apam to All on Thu Oct 24 2019 09:47 pm
Hey DM,
[0m[1;1H[1mB[0meen messing about in [1mP[0mablo[1mD[0mraw today[A[37C[1;30m... [0mnot sure if [1mI[30m'[0md call this finished
Is it possible to filter out the ESC [1;1H from message bodies? (But I guess not in RAW mode) - or add a pause?.
I've noticed a couple of times that some messages with ANSI really dont render well, and this one is an example. (I think it is more problematic when this sequence is in the middle of the message - which I do see sometimes.
Possible, but seems like a hack. That's just a home-cursor (top-left) sequence.[0m[1;1H[1mB[0meen messing about in [1mP[0mablo[1mD[0mraw today[A[37C[1;30m... [0mnot sure if [1mI[30m'[0md call this finished
Re: [ANSI] Messing about in PabloDraw
By: Digital Man to Alterego on Thu Dec 05 2019 01:08 pm
Possible, but seems like a hack. That's just a home-cursor (top-left) sequence.[0m[1;1H[1mB[0meen messing about in [1mP[0mablo[1mD[0mraw today[A[37C[1;30m... [0mnot sure if [1mI[30m'[0md call this finished
I know and it would be. But I'm hoping it will at least display those message a
bit better than what it does now - particuarly when they are the first chars of a message.
Obviously if there are additional cursor movement chars in the message, then the results may not be as anticipated.
Or perhaps when a message is known to have ASCII cursor/screen controlls in it,
then the reader clears the screen and displays it as is - and pauses at the end (with the cursor moved to the bottom of the screen before displaying the menu options).
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